PSO2SERVER/Server/Protocol/Handlers/0B-QuestHandler/0B-CD-AcceptStoryQuestHandler.cs

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using System;
using PSO2SERVER.Models;
using PSO2SERVER.Protocol.Packets;
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using PSO2SERVER.Party;
namespace PSO2SERVER.Protocol.Handlers
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{
[PacketHandlerAttr(0x0B, 0xCD)]
class AcceptStoryQuestHandler : PacketHandler
{
public override void HandlePacket(Client context, byte flags, byte[] data, uint position, uint size)
{
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//var info = string.Format("[<--] 接收到的数据 (hex): {0} 字节", data.Length);
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//Logger.WriteHex(info, data);
var reader = new PacketReader(data);
var name_id = reader.ReadUInt32();
var unk = reader.ReadUInt32();
Logger.Write("任务编号: " + name_id + " unk: " + unk);
PartyManager.Instance.CreateNewParty(context);
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// 告诉客户端切换到加载界面
context.SendPacket(new LoadingScreenTransitionPacket());
}
}
}