PSO2SERVER/Server/Protocol/Packets/11-ClientPacket/11-91-CharacterUndeletionPacket.cs

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using PSO2SERVER.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace PSO2SERVER.Protocol.Packets
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{
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public class CharacterUndeletionPacket : Packet
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{
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public enum UndeletionStatus : uint
{
/// Character was already deleted.
AlreadyDeleted,
/// Character deletion canceled.
Success,
}
public UndeletionStatus status { get; set; }
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public CharacterUndeletionPacket(UndeletionStatus status)
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{
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this.status = status;
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}
#region implemented abstract members of Packet
public override byte[] Build()
{
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var pkt = new PacketWriter();
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pkt.Write((uint)status);
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return pkt.ToArray();
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}
public override PacketHeader GetHeader()
{
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return new PacketHeader(0x11, 0x91, PacketFlags.None);
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}
#endregion
}
}