2024-11-24 23:40:50 +08:00
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using System;
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using PSO2SERVER.Models;
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using PSO2SERVER.Protocol.Packets;
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using static PSO2SERVER.Protocol.Packets.CharacterShipTransferCancelPacket;
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2024-11-27 18:05:53 +08:00
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namespace PSO2SERVER.Protocol.Handlers
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{
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[PacketHandlerAttr(0x11, 0xBC)]
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class CharacterShipTransferCanceldRequest : PacketHandler
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{
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public struct CharacterShipTransferCanceldRequestPacket
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{
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public uint player_id { get; set; }
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}
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CharacterShipTransferCanceldRequestPacket pkt = new CharacterShipTransferCanceldRequestPacket();
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public override void HandlePacket(Client context, byte flags, byte[] data, uint position, uint size)
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{
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var info = string.Format("[<--] 接收到的数据 (hex): {0} 字节", data.Length);
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Logger.WriteHex(info, data);
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var reader = new PacketReader(data, position, size);
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pkt = reader.ReadStruct<CharacterShipTransferCanceldRequestPacket>();
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2024-11-27 20:53:51 +08:00
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context.SendPacket(new CharacterShipTransferCancelPacket(MoveStatus.Success));// TODO 需要补充完整
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}
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}
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}
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