PSO2SERVER/Server/Protocol/Packets/11-ClientPacket/11-9C-CharacterNewNamePacket.cs

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using PSO2SERVER.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace PSO2SERVER.Protocol.Packets
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{
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public class CharacterNewNamePacket : Packet
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{
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public enum NewNameStatus : uint
{
Success = 0,
Failure = 1
}
public NewNameStatus status { get; set; }
public uint player_id { get; set; }
public string Name { get; set; }
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public CharacterNewNamePacket(NewNameStatus Status, uint Player_id, string Newname)
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{
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status = Status;
player_id = Player_id;
Name = Newname;
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}
#region implemented abstract members of Packet
public override byte[] Build()
{
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var pkt = new PacketWriter();
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pkt.Write((uint)status);
pkt.Write(player_id);
pkt.WriteFixedLengthUtf16(Name, 16);
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return pkt.ToArray();
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}
public override PacketHeader GetHeader()
{
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return new PacketHeader(0x11, 0x9C, PacketFlags.None);
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}
#endregion
}
}