PSO2SERVER/Server/Protocol/Packets/11-ClientPacket/11-1E-NicknameRequestPacket.cs

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using PSO2SERVER.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace PSO2SERVER.Protocol.Packets
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{
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public class NicknameRequestPacket : Packet
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{
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// Error flag
//[DataMember(Order = 1)]
public ushort Error { get; set; }
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public NicknameRequestPacket()
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{
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Error = 0; // 默认值
}
public NicknameRequestPacket(ushort error)
{
Error = error;
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}
#region implemented abstract members of Packet
public override byte[] Build()
{
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var pkt = new PacketWriter();
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pkt.Write(new byte[0x42]);
pkt.Write(Error);
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return pkt.ToArray();
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}
public override PacketHeader GetHeader()
{
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return new PacketHeader(0x11, 0x1E, PacketFlags.None);
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}
#endregion
}
}