using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace PSO2SERVER.Models
{
    public enum ItemTypes : ushort
    {
        NoItem = 0,
        Weapon,
        Clothing,
        Consumable,
        Unknown,
        Unit,
        Camo = 10,
    }

    [Flags]
    public enum ItemFlags
    {
        Locked = 0x01,
        BoundToOwner = 0x02
    }

    public enum ItemElement
    {
        None,
        Fire,
        Ice,
        Lightning,
        Wind,
        Light,
        Dark
    }
}
